import _ from '../common/utils.wxs'; const THRESHOLD = 0.3; const MIN_DISTANCE = 10; export function initRightWidth() { initOpen.call(this, this); } export function initLeftWidth() { initOpen.call(this, this); } function initOpen(context) { const { state } = context; if (typeof state.opened === 'boolean') { // opened 为 boolean 类型,判断默认打开 if (state.opened && state.rightWidth > 0) { swipeMove.call(this, -state.rightWidth); } else if (state.opened && state.leftWidth > 0) { swipeMove.call(this, state.leftWidth); } } if (Array.isArray(state.opened)) { // opened为array类型,判断默认打开,同时设定左右action时优先打开右边 if (state.opened[1] && state.rightWidth > 0) { swipeMove.call(this, -state.rightWidth); } else if (state.opened[0] && state.leftWidth > 0) { swipeMove.call(this, state.leftWidth); } } } const resetTouchStatus = function () { const { state } = this; state.direction = ''; state.deltaX = 0; state.deltaY = 0; state.offsetX = 0; state.offsetY = 0; }; const touchMove = function (event) { const touchPoint = event.touches[0]; const { state } = this; state.deltaX = +touchPoint.clientX - state.startX; state.deltaY = +touchPoint.clientY - state.startY; state.offsetX = Math.abs(state.deltaX); state.offsetY = Math.abs(state.deltaY); state.direction = state.direction || getDirection(state.offsetX, state.offsetY); }; const getDirection = function (x, y) { if (x > y && x > MIN_DISTANCE) { return 'horizontal'; } if (y > x && y > MIN_DISTANCE) { return 'vertical'; } return ''; }; const range = function (num, min, max) { return Math.min(Math.max(num, min), max); }; function swipeMove(_offset = 0) { const { state } = this; state.offset = range(_offset, -state.rightWidth, +state.leftWidth); const transform = `translate3d(${state.offset}px, 0, 0)`; // const transition = state.dragging ? 'none' : 'transform .6s cubic-bezier(0.18, 0.89, 0.32, 1)'; const transition = 'transform .6s cubic-bezier(0.18, 0.89, 0.32, 1)'; this.wrapperStyle = _._style({ '-webkit-transform': transform, '-webkit-transition': transition, transform, transition, }); } const close = function () { swipeMove.call(this, 0); }; export function onCloseChange() { if (this.closed) { close.call(this); } } export function onOpenedChange() { if (!this.state.opened) { close.call(this); } } const touchStart = function (event) { resetTouchStatus.call(this); const { state } = this; state.startOffset = state.offset; const touchPoint = event.touches[0]; state.startX = touchPoint.clientX; state.startY = touchPoint.clientY; this.closeOther(); }; export function startDrag(event) { this.catchMove(); touchStart.call(this, event); } export function onDrag(event) { touchMove.call(this, event); const { state } = this; if (state.direction === 'vertical') { this.onSkipMove(); } if (state.direction !== 'horizontal') { return; } if (!state.dragging) { this.$emit('dragstart'); } state.dragging = true; swipeMove.call(this, state.startOffset + state.deltaX); return false; } const open = function (position) { const { state } = this; const _offset = position === 'left' ? +state.leftWidth : -state.rightWidth; this.open({ position }); swipeMove.call(this, _offset); }; export function endDrag() { const { state } = this; state.dragging = false; // 左/右侧有可滑动区域,且当前不是已open状态,且滑动幅度超过阈值时open左/右侧(滚动到该侧的最边上) if ( +state.rightWidth > 0 && -state.startOffset < +state.rightWidth && -state.offset > +state.rightWidth * THRESHOLD ) { open.call(this, 'right'); } else if ( +state.leftWidth > 0 && state.startOffset < +state.leftWidth && state.offset > +state.leftWidth * THRESHOLD ) { open.call(this, 'left'); } else { // 仅在有发生侧滑的情况下自动关闭(由js控制是否异步关闭) if (state.startOffset !== state.offset) { close.call(this); } } this.$emit('dragend'); }